Roxanne's+Story+Board+For+MM+Presentation

||   || ===Mobile technologies have been defined, but not all inclusive of the technologies portrayed in the graphics above. Mobile learning technological tools have been classified by some as anything that is portable and able to be carried in the pocket or the purse, it is with you all day, it is instant one, and has the ability of connectivity (Brown, Cullata, Marrer, & Squire, 2009). Thus, in the words of Georgiev, Georgieva, and Smrikarov, the innovation of mobile learning is the ability to learn everywhere at anytime without the fixed cable connectivity to communication resources (Georgiev, Georgieva, & Smrikarov, 2004).=== || || ===Today’s students were born in an era of technology infusion. These students have been classified as neo-millennium learners (Prensky, 2003). There is a growing need to meet these students where they are so that academic growth can take place in a fashion that is conducive to their social and academic lifestyles.=== ||
 * ** Mobile Technologies **
 * ** Mobile Technologies **
 * ** Need **
 * ** Research **

|| ===International Association for Development of the Information Society is a research organization that is dedicated to the advancement of mobile learning in academic settings. Please visit [] for more information on the ongoing efforts to fund and promote m-learning (mobile learning) research.=== || || ===The most surmountable problem for the innovation is selling the idea to the faculty and administrators. All agree with the research data collected, but have definite concerns as to how to appropriately apply the research by implementing a mobile learning infrastructure at the high school. Questions arose as to whether it would be feasible to select a group of students and teachers to pilot the program or target a specific discipline to mitigate the cost to the district. This phase is still ongoing.=== || || ===The production of the device for the innovation process has already been manufactured. The ideologies of the logistics for curriculum support and teacher support are more of a technological issue than the equipment at the present time.=== || =Responses = ====Please click here to jump to the page where you can blog your responses and suggestion to this part of the project. ====
 * ** Development **
 * ** Commercialization **

References Brown, J., Cullata, R., Marrer, G., & Squire, K. A. (2009). //Mobile learning: Are we there yet//. [Video file]. Retrieved from [] Prensky, M. (2003). //Digital game-based learning//, ACM Computing in Entertainment, 1(//1//), 1-4

The Mojo News Group. (2010). Smart phones join classroom instruction. Retrieved from http://ypsiciti.com/section/Education/Smartphones+join+classroom+instruction+at+Lincoln+Middle+School-article-1712.html